Friday, July 24, 2015

IOS Review #99: Prune

Title: Prune
Developer: Polyculture
Platforms: IOS Universal
Price: $3.99
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Mobile is home to wide variety of genres, and games like Shadowmatic, Zen Bound, and Monument Valley have shown how relaxing tactile experiences are well suited for the platform. The recently released Prune drives that point home, delivering a wonderfully artistic puzzler that's a worthy addition to any mobile library.
Grow a tree, lead it to the light and watch its flowers bloom: that's the core concept of Prune across the game's five chapters. Swiping on the screen lets you slice away branches and steer the growing tree towards the light, through narrow passages, and around obstacles. From red spheres that infect your tree to windswept landscapes, gates and switches, and pollination, Prune's zen veneer blossoms into a surprisingly tricky puzzler in later levels as new and interesting elements are introduced.

Prune is as enjoyable to watch as it is play. Watching your tree sprout and reach out with twisting branches towards the light is always satisfying; combined with the shadowy landscapes with red sun and stars overhead, Prune is art in motion. Even the game's menu is elegant, as you spin the earth to switch chapters, the stars streaking by and the ground eroding with the passage of time.
Prune's freeform gameplay makes it fun to replay, or just sit back and enjoy the artistic experience. You can purchase Prune for $3.99.

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